SIGNALS
Scan the dead frequency. Find what made it quiet.
▶ PLAY NOWSomething is rewriting matter from the edges in.
The signals are the only record.
◈ Scanning dead frequencies…
SIGNAL
CLASS
SITE
DEPTH
What is it?
A procedurally generated roguelike. You're a hunter at an abandoned station, scanning the wreckage of a collapsed civilization for Signals — the last transmissions from sites where something went wrong. Each Signal has a unique ID. Decode it, descend five floors, clear the boss. Die, keep what you banked, try another.
Shareable runs
Every signal has an ID. Copy the URL, send it to a friend, run the exact same site.
Mutations, not classes
Altars offer three mutations per floor. Pick one. It sticks for the run.
Station progression
Death resets the run. Banked scrap buys permanent upgrades and gear at the Station.
How to play
MoveWASD or arrows — walk into enemies to attack
Goaldescend five floors, clear the boss
Lootpick up parts, take mutations at altars
Deathresets the run — you keep station progress